By Matthew Dinniman
Faction Wars is here! Carl and Donut are warlords, in control of their own faction. And able to vote on items that effect the game. But, when the AI gives the people in the universe the right to vote – soon all bets are off. Those who had purchased their way into a safe-ish combat experience – find the safeties removed. Also off is the fail safe. And a large ship full of former Dungeon Crawl Contestants have volunteered for the Crawler faction. And thanks to a plebiscite the NPC’s now have their own faction. Will the crawlers and NPCs be able to win?
War is upon the Crawlers. I think this is the best book in the series so far. War, real consequences for everyone involved, meeting some of the people who have written in the book, additional backstories; all of these help deepen the story.
860 pages
4.5/5